When the Game Is Not Enough: Motivations and Practices Among Computer Game Modding Culture
Olli Sotamaa
Games and Culture Journal, Vol. 5, No. 3, pp. 239-255, 2010
Target: Modding as potential cheating, unauthorized modifications, intellectual property concerns, copyleft vs. commercial exploitation
Aim: Sotamaa, O. (2010). When the game is not enough: Motivations and practices among computer game modding culture. Games and Culture, 5(3), 239-255.
Recommendation: (Sotamaa, 2010)