Classification
This dossier summarizes the cheat definition, the affected OSI layer, and the evidence attached to the record.
Using attack sequences that loop indefinitely without counterplay options.
This dossier summarizes the cheat definition, the affected OSI layer, and the evidence attached to the record.
Using attack sequences that loop indefinitely without counterplay options.
Layer 7 (Application)
Using attack sequences that loop indefinitely without counterplay options.
Peer-reviewed and academic literature connected to this cheat, with DOI or URL references attached where available.
Gianlucca L. Zuin, Yuri P. A. Macedo
2015 14th Brazilian Symposium on Computer Games and Digital Entertainment
Target: Infinite combos - sequences of attacks that loop indefinitely, threatening game balance
Aim: Zuin, G. L., & Macedo, Y. P. A. (2015). Attempting to discover infinite combos in fighting games using hidden markov models. In 2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (pp. 80-88). IEEE.
Recommendation: (Zuin & Macedo, 2015)
No external DOI or URL link is attached yet.
Reviewed white papers and adjacent technical reports approved for this dossier.
Reviewed non-academic sources such as news, forums, archives, or enforcement materials.
Named incidents, documented examples, or sanctions associated with this cheat category.