Cheat dossier

Infinite Combos

Using attack sequences that loop indefinitely without counterplay options.

Game-Level Layer 7 (Application) Counted as e-doping
Overview

Classification

This dossier summarizes the cheat definition, the affected OSI layer, and the evidence attached to the record.

1 Academic articles
0 Linked evidence
0 Known cases
Dossier Facts

Definition

Using attack sequences that loop indefinitely without counterplay options.

What OSI Layer This Cheat Affects

Layer 7 (Application)

Other Information

Using attack sequences that loop indefinitely without counterplay options.

Academic Evidence

Supporting Academic Articles

Peer-reviewed and academic literature connected to this cheat, with DOI or URL references attached where available.

Attempting to discover infinite combos in fighting games using hidden markov models

Gianlucca L. Zuin, Yuri P. A. Macedo

2015 14th Brazilian Symposium on Computer Games and Digital Entertainment

Target: Infinite combos - sequences of attacks that loop indefinitely, threatening game balance

Aim: Zuin, G. L., & Macedo, Y. P. A. (2015). Attempting to discover infinite combos in fighting games using hidden markov models. In 2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (pp. 80-88). IEEE.

Recommendation: (Zuin & Macedo, 2015)

No external DOI or URL link is attached yet.

White Papers

Supporting or Related White Papers

Reviewed white papers and adjacent technical reports approved for this dossier.

No approved white papers are linked to this dossier yet.
OSINT Sources

Other Approved OSINT Sources

Reviewed non-academic sources such as news, forums, archives, or enforcement materials.

No other approved OSINT sources are linked to this dossier yet.
Cases

Known Cases

Named incidents, documented examples, or sanctions associated with this cheat category.

No known cases are linked to this dossier yet.